Portal:Computer programming
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The Computer Programming Portal
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the application domain, details of programming languages and generic code libraries, specialized algorithms, and formal logic.
Auxiliary tasks accompanying and related to programming include analyzing requirements, testing, debugging (investigating and fixing problems), implementation of build systems, and management of derived artifacts, such as programs' machine code. While these are sometimes considered programming, often the term software development is used for this larger overall process – with the terms programming, implementation, and coding reserved for the writing and editing of code per se. Sometimes software development is known as software engineering, especially when it employs formal methods or follows an engineering design process. (Full article...)
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In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. It can sometimes be a high-level description that ignores details of the implementation. At a more detailed level, the description may include the instruction set architecture design, microarchitecture design, logic design, and implementation. (Full article...) -
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F# (pronounced F sharp) is a general-purpose, strongly typed, multi-paradigm programming language that encompasses functional, imperative, and object-oriented programming methods. It is most often used as a cross-platform Common Language Infrastructure (CLI) language on .NET, but can also generate JavaScript and graphics processing unit (GPU) code.
F# is developed by the F# Software Foundation, Microsoft and open contributors. An open source, cross-platform compiler for F# is available from the F# Software Foundation. F# is a fully supported language in Visual Studio and JetBrains Rider. Plug-ins supporting F# exist for many widely used editors including Visual Studio Code, Vim, and Emacs.
F# is a member of the ML language family and originated as a .NET Framework implementation of a core of the programming language OCaml. It has also been influenced by C#,
Python, Haskell, Scala and Erlang. (Full article...) -
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Ruby is an interpreted, high-level, general-purpose programming language. It was designed with an emphasis on programming productivity and simplicity. In Ruby, everything is an object, including primitive data types. It was developed in the mid-1990s by Yukihiro "Matz" Matsumoto in Japan.
Ruby is dynamically typed and uses garbage collection and just-in-time compilation. It supports multiple programming paradigms, including procedural, object-oriented, and functional programming. According to the creator, Ruby was influenced by Perl, Smalltalk, Eiffel, Ada, BASIC, Java, and Lisp. (Full article...) -
Image 4Laboratory Virtual Instrument Engineering Workbench (LabVIEW) is a system-design platform and development environment for a visual programming language developed by National Instruments.
The graphical language is named "G"; not to be confused with G-code. The G dataflow language was originally developed by LabVIEW. LabVIEW is commonly used for data acquisition, instrument control, and industrial automation on a variety of operating systems (OSs), including macOS and other versions of Unix and Linux, as well as Microsoft Windows.
The latest versions of LabVIEW are LabVIEW 2023 Q1 (released in April 2023) and LabVIEW NXG 5.1 (released in January 2021). NI released the free for non-commercial use LabVIEW and LabVIEW NXG Community editions on April 28, 2020. (Full article...) -
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In mathematics and computer science, an algorithm (/ˈælɡərɪðəm/ ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually. Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus".
In contrast, a heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. For example, social media recommender systems rely on heuristics in such a way that, although widely characterized as "algorithms" in 21st century popular media, cannot deliver correct results due to the nature of the problem.
As an effective method, an algorithm can be expressed within a finite amount of space and time and in a well-defined formal language for calculating a function. Starting from an initial state and initial input (perhaps empty), the instructions describe a computation that, when executed, proceeds through a finite number of well-defined successive states, eventually producing "output" and terminating at a final ending state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as randomized algorithms, incorporate random input. (Full article...) -
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Computer graphics deals with generating images and art with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research.
Some topics in computer graphics include user interface design, sprite graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scientific computing, image processing, computational photography, scientific visualization, computational geometry and computer vision, among others. The overall methodology depends heavily on the underlying sciences of geometry, optics, physics, and perception.
Computer graphics is responsible for displaying art and image data effectively and meaningfully to the consumer. It is also used for processing image data received from the physical world, such as photo and video content. Computer graphics development has had a significant impact on many types of media and has revolutionized animation, movies, advertising, and video games, in general. (Full article...) -
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Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation.
Python is dynamically typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library.
Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of Python 2. (Full article...) -
Image 8Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (WORA), meaning that compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax of Java is similar to C and C++, but has fewer low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as reflection and runtime code modification) that are typically not available in traditional compiled languages.
Java gained popularity shortly after its release, and has been a very popular programming language since then. Java was the third most popular programming language in according to GitHub. Although still widely popular, there has been a gradual decline in use of Java in recent years with other languages using JVM gaining popularity.
Java was originally developed by James Gosling at Sun Microsystems. It was released in May 1995 as a core component of Sun's Java platform. The original and reference implementation Java compilers, virtual machines, and class libraries were originally released by Sun under proprietary licenses. As of May 2007, in compliance with the specifications of the Java Community Process, Sun had relicensed most of its Java technologies under the GPL-2.0-only license. Oracle offers its own HotSpot Java Virtual Machine, however the official reference implementation is the OpenJDK JVM which is free open-source software and used by most developers and is the default JVM for almost all Linux distributions. (Full article...) -
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In computer programming, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported.
The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, Coding for A.R.C.. Assembly code is converted into executable machine code by a utility program referred to as an assembler. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book The Preparation of Programs for an Electronic Digital Computer, who, however, used the term to mean "a program that assembles another program consisting of several sections into a single program". The conversion process is referred to as assembly, as in assembling the source code. The computational step when an assembler is processing a program is called assembly time.
Because assembly depends on the machine code instructions, each assembly language is specific to a particular computer architecture. (Full article...) -
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Erlang (/ˈɜːrlæŋ/ UR-lang) is a general-purpose, concurrent, functional high-level programming language, and a garbage-collected runtime system. The term Erlang is used interchangeably with Erlang/OTP, or Open Telecom Platform (OTP), which consists of the Erlang runtime system, several ready-to-use components (OTP) mainly written in Erlang, and a set of design principles for Erlang programs.
The Erlang runtime system is designed for systems with these traits:- Distributed
- Fault-tolerant
- Soft real-time
- Highly available, non-stop applications
- Hot swapping, where code can be changed without stopping a system.
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C++ (/ˈsiː plʌs plʌs/, pronounced "C plus plus" and sometimes abbreviated as CPP) is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup. First released in 1985 as an extension of the C programming language, it has since expanded significantly over time; , C++ has object-oriented, generic, and functional features, in addition to facilities for low-level memory manipulation for making things like microcomputers or to make operating systems like Linux or Windows. It is almost always implemented as a compiled language, and many vendors provide C++ compilers, including the Free Software Foundation, LLVM, Microsoft, Intel, Embarcadero, Oracle, and IBM.
C++ was designed with systems programming and embedded, resource-constrained software and large systems in mind, with performance, efficiency, and flexibility of use as its design highlights. C++ has also been found useful in many other contexts, with key strengths being software infrastructure and resource-constrained applications, including desktop applications, video games, servers (e.g., e-commerce, web search, or databases), and performance-critical applications (e.g., telephone switches or space probes).
C++ is standardized by the International Organization for Standardization (ISO), with the latest standard version ratified and published by ISO in December 2020 as ISO/IEC 14882:2020 (informally known as C++20). The C++ programming language was initially standardized in 1998 as ISO/IEC 14882:1998, which was then amended by the C++03, C++11, C++14, and C++17 standards. The current C++20 standard supersedes these with new features and an enlarged standard library. Before the initial standardization in 1998, C++ was developed by Stroustrup at Bell Labs since 1979 as an extension of the C language; he wanted an efficient and flexible language similar to C that also provided high-level features for program organization. Since 2012, C++ has been on a three-year release schedule with C++23 as the next planned standard. (Full article...) -
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Julia is a high-level, general-purpose dynamic programming language, most commonly used for numerical analysis and computational science. Distinctive aspects of Julia's design include a type system with parametric polymorphism and the use of multiple dispatch as a core programming paradigm, efficient garbage collection, and a just-in-time (JIT) compiler (with support for ahead-of-time compilation).
Julia can be run similar to (interpreted) scripting languages (i.e. Julia has a REPL), and does[clarification needed] by default using its runtime (when preinstalled), but Julia programs/source code can also optionally be sent to users in one ready-to-install/run file, which can be made quickly, not needing anything preinstalled. Julia programs can also be (separately) compiled to binary executables, even allowing no-source-code distribution. Such compilation is not needed for speed, since Julia is also compiled when running interactively, but it can help with hiding source code. Features of the language can be separately compiled, so Julia can be used, for example, with its runtime or without it (which allows for smaller executables and libraries but is limited in capabilities).
Julia programs can reuse libraries from other languages by calling them, e.g. calling C or Rust libraries, and Julia (libraries) can also be called from other languages, e.g. Python and R, and several Julia packages have been made easily available from those languages, in the form of Python and R libraries for corresponding Julia packages. Calling in either direction has been implemented for many languages such as all of these. (Full article...) -
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Scala (/ˈskɑːlə/ SKAH-lah) is a strong statically typed high-level general-purpose programming language that supports both object-oriented programming and functional programming. Designed to be concise, many of Scala's design decisions are intended to address criticisms of Java.
Scala source code can be compiled to Java bytecode and run on a Java virtual machine (JVM). Scala can also be compiled to JavaScript to run in a browser, or directly to a native executable. On the JVM Scala provides language interoperability with Java so that libraries written in either language may be referenced directly in Scala or Java code. Like Java, Scala is object-oriented, and uses a syntax termed curly-brace which is similar to the language C. Since Scala 3, there is also an option to use the off-side rule (indenting) to structure blocks, and its use is advised. Martin Odersky has said that this turned out to be the most productive change introduced in Scala 3.
Unlike Java, Scala has many features of functional programming languages (like Scheme, Standard ML, and Haskell), including currying, immutability, lazy evaluation, and pattern matching. It also has an advanced type system supporting algebraic data types, covariance and contravariance, higher-order types (but not higher-rank types), anonymous types, operator overloading, optional parameters, named parameters, raw strings, and an experimental exception-only version of algebraic effects that can be seen as a more powerful version of Java's checked exceptions. (Full article...) -
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C (pronounced /ˈsiː/ – like the letter c) is a general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems.
A successor to the programming language B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming languages, with C compilers available for practically all modern computer architectures and operating systems. The book The C Programming Language, co-authored by the original language designer, served for many years as the de facto standard for the language. C has been standardized since 1989 by the American National Standards Institute (ANSI) and the International Organization for Standardization (ISO).
C is an imperative procedural language, supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant C program written with portability in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code. (Full article...) -
Image 15In C++ computer programming, allocators are a component of the C++ Standard Library. The standard library provides several data structures, such as list and set, commonly referred to as containers. A common trait among these containers is their ability to change size during the execution of the program. To achieve this, some form of dynamic memory allocation is usually required. Allocators handle all the requests for allocation and deallocation of memory for a given container. The C++ Standard Library provides general-purpose allocators that are used by default, however, custom allocators may also be supplied by the programmer.
Allocators were invented by Alexander Stepanov as part of the Standard Template Library (STL). They were originally intended as a means to make the library more flexible and independent of the underlying memory model, allowing programmers to utilize custom pointer and reference types with the library. However, in the process of adopting STL into the C++ standard, the C++ standardization committee realized that a complete abstraction of the memory model would incur unacceptable performance penalties. To remedy this, the requirements of allocators were made more restrictive. As a result, the level of customization provided by allocators is more limited than was originally envisioned by Stepanov.
Nevertheless, there are many scenarios where customized allocators are desirable. Some of the most common reasons for writing custom allocators include improving performance of allocations by using memory pools, and encapsulating access to different types of memory, like shared memory or garbage-collected memory. In particular, programs with many frequent allocations of small amounts of memory may benefit greatly from specialized allocators, both in terms of running time and memory footprint. (Full article...)
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Image 1Output from a (linearised) shallow water equation model of water in a bathtub. The water experiences 5 splashes which generate surface gravity waves that propagate away from the splash locations and reflect off of the bathtub walls.
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Image 2Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls. Photo taken at the Computer History Museum.
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Image 4A head crash on a modern hard disk drive
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Image 5A lone house. An image made using Blender 3D.
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Image 6Partial view of the Mandelbrot set. Step 1 of a zoom sequence: Gap between the "head" and the "body" also called the "seahorse valley".
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Image 7Partial map of the Internet based on the January 15, 2005 data found on opte.org. Each line is drawn between two nodes, representing two IP addresses. The length of the lines are indicative of the delay between those two nodes. This graph represents less than 30% of the Class C networks reachable by the data collection program in early 2005.
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Image 9A view of the GNU nano Text editor version 6.0
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Image 10Margaret Hamilton standing next to the navigation software that she and her MIT team produced for the Apollo Project.
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Image 11GNOME Shell, GNOME Clocks, Evince, gThumb and GNOME Files at version 3.30, in a dark theme
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Image 12This image (when viewed in full size, 1000 pixels wide) contains 1 million pixels, each of a different color.
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Image 13Ada Lovelace was an English mathematician and writer, chiefly known for her work on Charles Babbage's proposed mechanical general-purpose computer, the Analytical Engine. She was the first to recognize that the machine had applications beyond pure calculation, and to have published the first algorithm intended to be carried out by such a machine. As a result, she is often regarded as the first computer programmer.
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Image 14An IBM Port-A-Punch punched card
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Image 15Stephen Wolfram is a British-American computer scientist, physicist, and businessman. He is known for his work in computer science, mathematics, and in theoretical physics.
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Image 18Grace Hopper at the UNIVAC keyboard, c. 1960. Grace Brewster Murray: American mathematician and rear admiral in the U.S. Navy who was a pioneer in developing computer technology, helping to devise UNIVAC I. the first commercial electronic computer, and naval applications for COBOL (common-business-oriented language).
Did you know? - load more entries
- ... that according to hacker Tillie Kottmann, most of her data breaches did not require much technical skill?
- ... that the study of selection algorithms has been traced to an 1883 work of Lewis Carroll on how to award second place in single-elimination tournaments?
- ... that the programming language Acorn System BASIC was so non-standard that one commenter suggested that using it on the BBC Micro would be a disaster?
- ... that Earth 300 has designed a climate research vessel that would include a molten salt reactor and a quantum computer?
- ... that Phil Fletcher as Hacker T. Dog caused Lauren Layfield to make the "most famous snort" in the United Kingdom in 2016?
- ... that David Ahl purchased BASIC-8 to sell with the PDP-8 when DEC management proved more interested in their own FOCAL language?
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