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==Survival mode in fighting games==
==Survival mode in fighting games==
''[[Power Instinct]]'', released in 1993, added a survival game mode, called 'Life Attack' to their [[Super Nintendo]] Port in November 1993.{{citation needed|date=May 2024}} ''[[Street Fighter II: The World Warrior]]'' on the [[Game Boy]] introduced the mode in 1995, and both ''[[Tekken 2]]'' and ''[[Street Fighter EX]]'' included the mode in 1996 and 1997 respectively.{{citation needed|date=May 2024}}
''[[Power Instinct]]'', released in 1993, added a survival game mode, called 'Life Attack' to their [[Super Nintendo]] Port in November 1993.<ref>{{cite magazine|title=Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)|magazine=[[:ja:ゲームマシン|Game Machine]]|issue=464|publisher=[[:ja:アミューズメント通信社|Amusement Press, Inc.]]|date=1 January 1994|page=35|lang=ja}}</ref> Reviewing the Super NES version, ''[[GamePro]]'' judged that "''Power Instinct'' falls along the lines of ''[[Fatal Fury (series)|Fatal Fury]]'', but it falls short." They praised the double jumps and special moves, but criticized the "passable" graphics and sound and the fact that the boss is just a palette swap of a playable character.<ref>{{cite magazine|title=ProReview: Power Instinct|magazine=[[GamePro]]|issue=82|publisher=[[International Data Group|IDG]]|date=July 1995|page=63}}</ref> A reviewer for ''[[Next Generation (magazine)|Next Generation]]'' said the game has "average graphics, decent play control, and moves you've mostly seen before. ... Nothing wrong here, it's just typical." He gave the Super NES version two out of five stars.<ref>{{cite journal|title=Power Instinct |journal=[[Next Generation (magazine)|Next Generation]]|issue=4|publisher=[[Imagine Media]]|date=April 1995|page=100}}</ref> ''[[Street Fighter II: The World Warrior]]'' on the [[Game Boy]] introduced the mode in 1995, and both ''[[Tekken 2]]'' and ''[[Street Fighter EX]]'' included the mode in 1996 and 1997 respectively.{{citation needed|date=May 2024}}


==Survival mode in shooting games==
==Survival mode in shooting games==

Revision as of 13:52, 18 May 2024

Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges.[1] A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends.[2] The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible.[3] Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies.[4] This mode was intended to give the game a definite and sometimes sudden ending, so that other players could then play the arcade game as well.[citation needed]

Survival mode in tower defense games

Rampart, released in 1991, is the first prototypical survival game mode in tower defense games.[5] Survival game mode has become common among tower defense games, such as Plants vs. Zombies.[6]

Survival mode in fighting games

Power Instinct, released in 1993, added a survival game mode, called 'Life Attack' to their Super Nintendo Port in November 1993.[7] Reviewing the Super NES version, GamePro judged that "Power Instinct falls along the lines of Fatal Fury, but it falls short." They praised the double jumps and special moves, but criticized the "passable" graphics and sound and the fact that the boss is just a palette swap of a playable character.[8] A reviewer for Next Generation said the game has "average graphics, decent play control, and moves you've mostly seen before. ... Nothing wrong here, it's just typical." He gave the Super NES version two out of five stars.[9] Street Fighter II: The World Warrior on the Game Boy introduced the mode in 1995, and both Tekken 2 and Street Fighter EX included the mode in 1996 and 1997 respectively.[citation needed]

Survival mode in shooting games

Killing Floor, originally a total conversion mod for the game Unreal Tournament 2004, first released in 2005, introduced the cooperative wave-based survival game mode.[10][11] Popular games that have a survival mode include zombie games such as those in the Left 4 Dead series,[12] games in the Call of Duty series following Call of Duty: World at War,[13] Gears of War 2 introduced the term "horde mode" as an alternative name for survival mode,[1] and subsequently picked up by other games such as World War Z.[14]

Survival mode in sandbox games

Many sandbox games, such as Minecraft, take advantage of this game mode by having players survive the night time from a variety of monsters, such as skeletons and zombies.[15] Another sandbox game, Rust, uses both non-player characters and other players as enemies, inviting player vs player combat in order to survive in the game's environment.[16]

References

  1. ^ a b Glasser, Aj (15 October 2008). "Gears of War 2 – Horde Mode Is The Way To Go". Kotaku. Retrieved 18 November 2011.
  2. ^ Rodgers, Scott (2010). Level Up!: The Guide to Great Video Game Design. John Wiley and Sons. p. 383.
  3. ^ Walker, John (5 May 2009). "The Plants Vs. Zombies Review". Rock Paper Shotgun. Retrieved 18 November 2011.
  4. ^ Osborne, Joe (11 October 2011). "Empires & Allies Survival Mode: Everything you need to know". Games.com. Retrieved 18 November 2011.
  5. ^ Mitchell, Luke (June 22, 2008). "Tower Defense: Bringing the genre back". PALGN. Archived from the original on February 3, 2014. Retrieved December 24, 2008.
  6. ^ Hatfield, Daemon (18 January 2011). "Plants vs. Zombies DS Review". IGN. Retrieved 18 November 2011.
  7. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 464. Amusement Press, Inc. 1 January 1994. p. 35.
  8. ^ "ProReview: Power Instinct". GamePro. No. 82. IDG. July 1995. p. 63.
  9. ^ "Power Instinct". Next Generation (4). Imagine Media: 100. April 1995.
  10. ^ de Matos, Xav (22 March 2009). "Killing Floor mod gets standalone Steam release". engadget. Retrieved 12 January 2013.
  11. ^ Grubb, Jeff (26 March 2018). "The 2000s-era mod scene prepared Killing Floor dev for living games". venturebeat. Retrieved 14 May 2024.
  12. ^ Kuchera, Ben (22 April 2009). "First impressions of Left 4 Dead's survival mode". Ars Technica. Retrieved 18 November 2011.
  13. ^ McElroy, Griffin (25 October 2008). "Call of Duty: World at War co-op mode pits players against Nazi zombies". Joystiq. Retrieved 18 November 2011.
  14. ^ Wales, Matt (20 July 2020). "World War Z's latest update brings cross-play support to PlayStation 4". Eurogamer. Retrieved 8 March 2021.
  15. ^ Miller-Watt, Josh. "Minecraft beginner's guide". GamesRadar. Future plc. Retrieved 27 September 2018.
  16. ^ Caldwell, Brendan (28 March 2014). "To Hell With Other People: Nine Lives in Rust". Rock Paper Shotgun. Retrieved 27 September 2018.